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Base model
A textured model in two minutes: shape, colour and proportions are validated before investing hours of production.
- Time
- 2 min
- Texture
- 2048 px
- Faces
- 5,678
Characters with custom rigs and engine-ready animation you can spin and inspect in realtime, plus a visual-effects cinematic made start to finish in Blender.
Animated characters
Modelling, rigging and animation in one workflow. Each character is shown exactly as delivered, untouched: texture, topology, skeleton and weights, layer by layer from the bottom bar.
Cinematic VFX
The mage turns into a necromancer piece by piece: first the hands, then the feet and chest, and finally the face, which burns away like paper. Rig, acting, effects and cameras in Blender, with no mesh passing through another.
Character pipeline
00 / 0302:00
A textured model in two minutes: shape, colour and proportions are validated before investing hours of production.