I'm a Senior CGI Artist with 7 years of experience in Unity and Unreal Engine. Over my career I have worked across every area of design, which gives me an overall view to control the full life cycle of assets (characters, props and environments) for VR and realtime, from modelling to final in-engine optimisation.
I have worked at top-tier companies and on international projects for clients such as FC Barcelona, Securitas Direct, Visyon (Grupo Mediapro), Cupra, Global Soccer Awards, Shirtum, Funbox and the Abu Dhabi Air Force.
My way of working is built around delivering productions on very tight deadlines while keeping the visual standard. I do it with my own pipeline, designed to measure every part of the process instead of relying on estimates.
- Blender
- Unreal Engine
- Unity
- Substance Painter
- Cinema 4D
- Experience
- 7 years
- Engines
- Unreal · Unity
- Clients
- 11+